Saturday, January 1, 2011

Italy Region 5: NAPOLI

Mafia Wars Italy Region 5 - Napoli has earned the motto "Hidden Charges WILL apply." Napoli is where your "Gate Loot" - explained in the prior posts on Milano and Venezia - really comes together (apart) in a "Gate Loot maze"... that I will clear up below.


There is only one new piece of Gate Loot in Napoli: Hidden Charges:




That part is simple enough. You get a Hidden Charge to drop each time you work on the first job in NapoliSnag a Lucrative Disposal Contract.



But each time you do the job above, you have to use one of your Cooked Books - a Gate Loot that you earned in Milano. This two-step Gate Loot process was used in Mafia Wars New York with the Concealable Camera from the Enforcer Tier, which you needed to get the Set of Blackmail Photos in the Hitman Tier, which you needed for various other New York jobs.




Napoli is the same way with the Cooked Books and Hidden Charges. But the fun doesn't stop there. You will need the Hidden Charges to do other jobs IN Napoli... and you will need Cooked Books to do job that MAKES the Hidden Charges... and you will need Smart Phones (another Milano Gate Loot item) to do *other* jobs in Napoli.


In fact, 6 of the 10 jobs in Napoli require either a Cooked Book, Smart Phone, or Hidden Charge. And that's why you need to stock up on Cooked Books and Smart Phones in Milano before you get to Silver or Gold level there, and the Energy and Stamina costs skyrocket for each item.


Some one noted that my estimate of needing 1,000 of each Gate Loot item is too high... but remember, Mafia Wars already told us that Italy will have a Region 6... and a Region 7... and a Region 8. While the Hidden Charges, Smart Phones, and Cooked Books *may* later be something you can trade or gift, they are NOT now. Don't chance it.







Solution to the 'Napoli Gate Loot Maze':

(Jobs are designated by (E)nergy Path, (S)ocial Path, or (F)ight Path:

1 Napoli job needs Cooked Books:

-- Snag a Lucrative Disposal Contract (E) (drops Hidden Charges)


2 Napoli jobs need Hidden Charges:


-- Blow Up a Police Station (E)
-- Support Your Local Hooligan Firm (F)


3 Napoli jobs need Smart Phones:

-- Break Out an Incarcertated Lieutenant (E)
-- Link the Camorra to the Police (S)
-- Take Out a Troublesome Caribineri (F)


4 Napoli jobs do NOT require Gate Loot - these are "Safe Jobs":

-- Show a Business Owner Who's In Charge (E)
-- Trash a Rival Camorra Stadium (E)
-- 'Lose' a Waste Cargo At Sea (S)
-- Take on a Camorra Trash Crew (F)


Hopefully, this roadmap helps you in your travels through Napoli. While you may be tempted to do a lot of "Safe Jobs" in Napoli to get the Loot here, read my cautionary tale below...


But first, some good news:


Napoli Village Property: In Napoli, you will build your Football Stadium (it's Italy, so this is what we call "soccer" in America). The unique item for the Football Stadium is the Football Player, which drops regularly from the property job - Trash a Rival Camorra Stadium - this is a "safe" job so no Gate Loot needed.



At Level I, your Football Field looks barely equipped to let grade schoolers play there...




By Level VI, it will look like this, ready for some real matches:





At Level VIII, you move up to:






In time, you will build it with parts and Football Players into a World Cup-worthy stadium by Level X. You can see the finished Football Stadium here.


Also, the Football Stadium has a unique aspect among the Village Properties: you get Football Fans, and your stadium makes more Lira.


You can ask for Fans on your Facebook feed by going into your Stadium, and everytime you respond to one of your Mafia member's Fan request, you get an additional fan.



Napoli LootThree of the items in Napoli have combined attack/defense stats of 100 and 95 - impressive. The top item is the Meadow Viper, an Animal with 62 attack points.


*Meadow Viper* (Animal)



*Avanti Tutta* (Vehicle)



*Corpo Armatura* (Armor)



*Cinhiale* (Animal)



*Fenzi Tuorno* (Vehicle)



*Tirapugni* (Weapon)
(formerly called 'Pugno')



*Goshawk* (Animal)
(some readers found this in earlier Regions)



Napoli BossDon Enzo Casazza - you see him here with his two henchmen...




...and when you fight him, those two henchmen are at his side.


Don Enzo starts with 700 Health on Bronze level.




The real challenge in this fight is that YOU only have the support of ONE henchman.... so make sure you have your 10/10/10/10 fight consumables ready!



The reward for beating Don Enzo Casazza is an Armor piece - Enzo's Monocle.




At Bronze Level, Enzo's Monocle has 74/104 stats. Completing Napoli-Bronze will also award you this Achievement:




At Silver level, Don Enzo Casazza starts with 4,500 Health (when I actually fought him)... or 6,750 Health (when I first peeked)... consistent with reports of his Health numbers being all over the place.




The Silver-level Enzo's Monocle has consistent 84/121 stats:




At Napoli Gold Boss Fight, Enzo has 14,000 Health along with his two henchmen.





Enzo's Monocle now has 94/138 stats.






*Defeating Don Enzo at Ruby Level*


At Ruby LevelEnzo starts with an intimidating 36,000 Health. You're best served asking for help - or better yet, coordinating with a Mafia member or two when you're about to start this fight, so they can help out. You have 6 hours to defeat the boss, and this one will take a lot of recharging your Health.





How quickly you complete this depends on (i) how many Mafia members you can enlist to help you as you fight; (ii) your Health, Attack, and Defense stats; and (iii) how much Stamina you start the fight with (make sure it is more than 500, to be safe - you use it each time you attack, and each time you return to the fight).



Unless you're Superman, you'll see this screen many times during your fight:





I saw it probably 25 times. No worries. Also - don't do jobs to reload on consumables when you lose. I had a Mafia member help (thank you DF!) and simply followed this pattern to victory, in about 30 minutes:


Step 1. - Get rid of the Henchmen with your Grenades. This took me more than one "life" to do, but they have to go first.



Step 2. - Each time you are crushed, go to New York/Cuba/Moscow to heal. Since you can't heal instantly, do a couple of menial tasks (rob a property, etc.) and heal as soon as you can. DON'T LEAVE MAFIA WARS. Then return to Italy and go right back to the fight with Don Enzo.



Step 3. - Use the best available attack sequences depending on your remaining consumables. With Don Enzo at this level, I found that Health Kits were useless. My attacks were doing about 560 damage apiece, while his did 640. I only have 800 Health, and after the first hit from Don Enzo, I'd have 160 Health and the kit would bring me to maybe 350... still not enough to survive another hit. If you have better Health or Defense, your Health Kits may buy you another round with the Don in one fight.



I used these sequences, in order, going back to Step 2 each time I was beaten:


[1] STUN GUNS: I would get in 4 hits in one "life" by using a Stun Gun/Attack/Attack sequence first, then getting hit by the Boss, then using the same Stun Gun/Attack/Attack sequence. That would take him down about 2,100 Health each time, though I could only do that 5 times with my 10 Stun Guns.



[2] SHIVS: I could get in 2 rounds of Shiv + Attack each "life" once I was out of Stun Guns. That would take him down about 1,800 Health each time, but again, I could only do THIS sequence in 5 "rounds" with the Don.




[3] GRENADES: Same sequence as Shivs, but less damage - and I only had 8 Grenades left after dispatching with the Henchmen - so the Grenade + Attack sequence, twice in each round, did maybe 1,600 damage to the Boss' Health in the 4 times I could do it.




[4] ATTACK! Once the consumables were gone, I just hit Attack, got hit by the Don, hit Attack again, and went back to Step 2. This did about 1,100 Health damage each time and slowly depleted the Boss until....





Enzo's Monocle has 104A/155D at Ruby level... and will replace Bidwell's Suit (from Las Vegas Boss Fight) as your top defensive Armor piece.

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So now we await the release of Italy Regions 6, 7, and 8...



Once you've completed Ruby Mastery (including Boss Fights) on Italy Regions 1 through 5, you'll earn the Hail Caesar Achievement. It doesn't matter what order you complete the 5 Regions; I finished Napoli before Milano just to make sure I had enough Smart Phones and Cooked Books.




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Mafia Wars Italy is now open for Robbing (Steal From Properties) - (more info if you click the preceding link) you can rob other players' Italian Village Properties. (I recall it took some time before robbing properties opened for Mafia Wars Las Vegas - kudos to Zynga for a much quicker turn around in Italy.)


This is a good way to stockpile Lira, and allows for Targeted Robbing, a topic I addressed in a 3-part series focusing on robbing strategies in Mafia Wars New York and Mafia Wars Bangkok, plus a pointer on the Mafia Wars Stolen Diamond Collection.


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